Lidar Prototype
A downloadable prototype for Windows, macOS, and Linux
This game was created for a school project and is a starting point for a more ambitious personal project.
What is this game?
LiDAR Prototype is a proof-of-concept demo of a LiDAR scanner implementation using Unity DOTS technology.
It consists of a simple map explorable by the player in 3rd person view.
Environmental rendering is entirely disabled. To discover it and navigate successfully, the player must use his scanner to cover the world with points that reveal the level's geometry. The dynamic coloring of the points facilitates understanding of the terrain and provides beautiful visual effects.
* Keyboard and joystick controls are fully supported. Use of the gamepad is recommended for the best experience.
The game features HUGE performance optimization thanks to Unity DOTS technology. Scanner points are fully managed by the ECS system, while operations are optimized by the Burst and Jobs packages. The game runs at 100fps with an RTX 4070 and a Ryzen 5 7600X, despite 500,000 points displayed on screen.
I've only scratched the surface of the optimization. I hope to become more familiar with Unity DOTS and optimization in general to enable even greater numbers to be achieved !
Updated | 13 days ago |
Status | Prototype |
Platforms | Windows, macOS, Linux |
Release date | 13 days ago |
Author | Mr-Sim |
Made with | Unity |
Tags | 3D, Atmospheric, Experimental, Indie, Short, Singleplayer, Unity, Walking simulator |
Asset license | Creative Commons Zero v1.0 Universal |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Gamepad (any) |
Download
Development log
- Refinements13 days ago
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